I need a 3D modeller to create monster/creature limbs for procedural approach -- 2

Job ID: 30781029

Budget: $30 – $250 USD

I am an indie developer trying to procedurally generate monsters / creatures by stitching limbs together (front legs, back legs, torso, head, tail etc.).

My algorithm will use animated rigs of real life animals (bipeds and quadrupeds) as base. Those limbs will be attached to that skeleton and a procedural texture will be applied.

Textures, rigs, normals and so on would not be required. All I need are 3D models (vertex mesh data) of various limbs.

Initially I would like to request limbs for one type of animal (most likely a predator cat such as a tiger). Limbs should resemble those of that real animal but should look a little alien for more variety (read further for what that means).

The art style should be serious (as in non-cartoonish) but should not be 'super high resolution next end'. Please see attached some samples of bipedal leg limbs.

Results should be in a format that is readable by blender.

If I like the results I will extend my offer for more animals. Payment is on a 'per limb' basis.
Related categories: Maya 3ds Max 3D Modelling Visual Arts Blender