I need a 3D animator for a fairly complex job

Job ID: 35209907

Budget: $750 – $1,500 USD

I’m working with Unreal Engine 4, and would like to have an animation system that is as close to emulating Euphoria technology for a game called Max Payne 3, where character models can self-correct their position in real time, and the player character model can even conform to surfaces and objects that it collides with, as the player dives across chaotic environments. The animations are all nearly seamless, and while I understand this technology is simulation-level, and could be an all-around difficult job of integrating a system like that into Unreal Engine 4, it’s what I’m looking for. The system would need to be streamlined and easily edited/manageable by a novice animator