3D models for Race Track Builder - Xpackers -- 2
Budget: £40 – £65 GBP
Hi,
As part of a project I'm building circuits myself with race track builder but I would like to add some unique objects.
Race Track Builder has the possibility of using Xpackers, which are .fbx files.
Here you can have a look at some quick tutorials on how Xpackers work:
https://www.youtube.com/watch?v=AcMqGQGUZkA&t=576s https://www.youtube.com/watch?v=G3uA_zJyepE&t=9s
https://www.youtube.com/watch?v=p-L7ASEPjPE
Can you please give me a quotation for creating a model of:
• 1 bridge with advertising (similar to the one in the picture https://dev.musiccitygp.com/partners) Output is a blender file that can be exported as .fbx with all the right textures to work in Xpacker, so I can modify the picture of the sponsor and create many different with several sponsors.
• 1 model for barrier with advertising and F1 standard net (like in the picture https://www.racecar-engineering.com/wp-content/uploads/2012/06/upvalencia.jpg on the left). This should be used as string object as well in Xpacker.
Output is a blender file that can be exported as .fbx with all the right textures to work in Xpacker, so I can modify the picture of the sponsor and create many different with several sponsors.
• 1 pole with hanging advertising similar to the one on the left in this picture https://sp-ao.shortpixel.ai/client/to_auto,q_glossy,ret_img,w_848,h_450/https://www.jdcpromotions.co.uk/wp-content/uploads/1656882788_max-verstappen-red-bull-racing-848x450.jpg
Output is a blender file that can be exported as .fbx with all the right textures to work in Xpacker, so I can modify the picture of the sponsor and create many different with several sponsors.
• 1 model for a Kerb (like this picture) https://i.pinimg.com/564x/03/34/b4/0334b41be942235d99ba3b906b4b3a60.jpg). This should be used as string object as well in Xpacker. Output is a blender file that can be exported as .fbx with all the right textures to work in Xpacker. It should be made of 4 tiles (white-red-white-red) so I can change the colours depending on the circuit.
• 1 Grand stand with roof to be used as main stand in a circuit
• 1 simpler open metal stand
• Pit building with garages and offices on top (as inspiration you could use this https://www.motorsport.com/f1/news/images-new-pit-building-montreal-f1-circuit-988637/1383462/) It should be a string object with a “start” object (i.e. the glass offices of the picture), a “pattern” object that can be used as string, which would be the garages itself, and an “end” object (i.e. parking for the safety car).
Attached picture of Xpacker string object, It is probably already clear for you, but for these objects what’s really important is the texture and the shape, they don’t need necessary lots of details of the inside as they’ll be passed by on a F1 car while playing, so they’re not necessary 3D renderings of facilities to be used for architecture projects.
• 3 models (one each) of these particular trees
https://en.wikipedia.org/wiki/Dichrostachys_cinerea
https://en.wikipedia.org/wiki/Peltophorum_africanum
https://en.wikipedia.org/wiki/Terminalia_sericea
Also for the above elements the output should be a blender file that can be exported as .fbx with all the right textures to work in Xpacker.
Available to clarify anything during the creation
As part of a project I'm building circuits myself with race track builder but I would like to add some unique objects.
Race Track Builder has the possibility of using Xpackers, which are .fbx files.
Here you can have a look at some quick tutorials on how Xpackers work:
https://www.youtube.com/watch?v=AcMqGQGUZkA&t=576s https://www.youtube.com/watch?v=G3uA_zJyepE&t=9s
https://www.youtube.com/watch?v=p-L7ASEPjPE
Can you please give me a quotation for creating a model of:
• 1 bridge with advertising (similar to the one in the picture https://dev.musiccitygp.com/partners) Output is a blender file that can be exported as .fbx with all the right textures to work in Xpacker, so I can modify the picture of the sponsor and create many different with several sponsors.
• 1 model for barrier with advertising and F1 standard net (like in the picture https://www.racecar-engineering.com/wp-content/uploads/2012/06/upvalencia.jpg on the left). This should be used as string object as well in Xpacker.
Output is a blender file that can be exported as .fbx with all the right textures to work in Xpacker, so I can modify the picture of the sponsor and create many different with several sponsors.
• 1 pole with hanging advertising similar to the one on the left in this picture https://sp-ao.shortpixel.ai/client/to_auto,q_glossy,ret_img,w_848,h_450/https://www.jdcpromotions.co.uk/wp-content/uploads/1656882788_max-verstappen-red-bull-racing-848x450.jpg
Output is a blender file that can be exported as .fbx with all the right textures to work in Xpacker, so I can modify the picture of the sponsor and create many different with several sponsors.
• 1 model for a Kerb (like this picture) https://i.pinimg.com/564x/03/34/b4/0334b41be942235d99ba3b906b4b3a60.jpg). This should be used as string object as well in Xpacker. Output is a blender file that can be exported as .fbx with all the right textures to work in Xpacker. It should be made of 4 tiles (white-red-white-red) so I can change the colours depending on the circuit.
• 1 Grand stand with roof to be used as main stand in a circuit
• 1 simpler open metal stand
• Pit building with garages and offices on top (as inspiration you could use this https://www.motorsport.com/f1/news/images-new-pit-building-montreal-f1-circuit-988637/1383462/) It should be a string object with a “start” object (i.e. the glass offices of the picture), a “pattern” object that can be used as string, which would be the garages itself, and an “end” object (i.e. parking for the safety car).
Attached picture of Xpacker string object, It is probably already clear for you, but for these objects what’s really important is the texture and the shape, they don’t need necessary lots of details of the inside as they’ll be passed by on a F1 car while playing, so they’re not necessary 3D renderings of facilities to be used for architecture projects.
• 3 models (one each) of these particular trees
https://en.wikipedia.org/wiki/Dichrostachys_cinerea
https://en.wikipedia.org/wiki/Peltophorum_africanum
https://en.wikipedia.org/wiki/Terminalia_sericea
Also for the above elements the output should be a blender file that can be exported as .fbx with all the right textures to work in Xpacker.
Available to clarify anything during the creation