3D hardsuface modeler for Vacuum Unit
Budget: €30 – €250 EUR
I'm looking for someone to hard surface model a vacuum cleaner. Doesn't need to be totally exact as long as the end product looks like something similar to this.
Please in Blender (Other software is okay if I can see you also do good work, we could then work with .fbx's or similar) with a high quality quad based mesh. Simple principled shader materials (no maps) are fine for now, i'll edit the materials myself.
Please make sure there are no holes or overlapping meshes or other errors. And if there is something like a wheel, the wheel in real life will not be welded onto the object so model it separately - I'm happy for it to be one object but just not joined by vertices, like a real wheel won't be part of the vacuum body, it will be free to spin. Hope that makes sense
Lastly and very important. Try to keep the mesh as medium poly as possible, i'll then add a subdiv modifier on top for higher detail closeups. So please make it subdivision ready
Please in Blender (Other software is okay if I can see you also do good work, we could then work with .fbx's or similar) with a high quality quad based mesh. Simple principled shader materials (no maps) are fine for now, i'll edit the materials myself.
Please make sure there are no holes or overlapping meshes or other errors. And if there is something like a wheel, the wheel in real life will not be welded onto the object so model it separately - I'm happy for it to be one object but just not joined by vertices, like a real wheel won't be part of the vacuum body, it will be free to spin. Hope that makes sense
Lastly and very important. Try to keep the mesh as medium poly as possible, i'll then add a subdiv modifier on top for higher detail closeups. So please make it subdivision ready