3D game artist needed!
Budget: $30 – $250 USD
***Important: Please make sure you fit the required profile!
***Note: The successful candidate will also be hired for the next project.
Budget: $100 - $150
Hello there,
We are Dark Pyre Interactive, a video game studio based in the United Kingdom. We are looking for a talented and enthusiastic 3D Artist to join us on a temporary basis. The 3D work in this case would be related both to character and surrounding environment, but with special focus on the character.
Skills:
• Good knowledge of various 3D design techniques like Digital Sculpting, Procedural Modelling, Edge modelling, and Box/Subdivision Modelling
• A proven track record of creating appealing characters and environments.
• Proficient in both high and low poly design and high-quality texturing
• Experienced at Retopology and efficient UV layout.
• Ability to work in multiple varied art styles and adapt style for the target audience.
• Character rigging and animation is desirable
• Having a strong portfolio of previous artworks and projects
• Expertise is industry standard software’s such as Maya and Blender
• Good skills in illustrator and photoshop is a good to have but not essential.
• Experience with game engines, in particular Unity 3D would be nice.
• Good time management and organizational skills
• Strong communication skills
• A keen eye for detail.
***Note: The successful candidate will also be hired for the next project.
Budget: $100 - $150
Hello there,
We are Dark Pyre Interactive, a video game studio based in the United Kingdom. We are looking for a talented and enthusiastic 3D Artist to join us on a temporary basis. The 3D work in this case would be related both to character and surrounding environment, but with special focus on the character.
Skills:
• Good knowledge of various 3D design techniques like Digital Sculpting, Procedural Modelling, Edge modelling, and Box/Subdivision Modelling
• A proven track record of creating appealing characters and environments.
• Proficient in both high and low poly design and high-quality texturing
• Experienced at Retopology and efficient UV layout.
• Ability to work in multiple varied art styles and adapt style for the target audience.
• Character rigging and animation is desirable
• Having a strong portfolio of previous artworks and projects
• Expertise is industry standard software’s such as Maya and Blender
• Good skills in illustrator and photoshop is a good to have but not essential.
• Experience with game engines, in particular Unity 3D would be nice.
• Good time management and organizational skills
• Strong communication skills
• A keen eye for detail.