3D PC game
Budget: $250 – $750 USD
Hi,
I have a small game idea.
1. Project description:
At axonometric view, the game should have a character living in her bedroom. She'll be able to interact with everything inside the bedroom, but the player will have no control over what she chooses to do and for how long she does it. For example the character can choose to sleep for 2 hours, or just take a nap of 10minutes.
The character can choose to read a book on the bed or play games on her laptop and the player will merely be an observer.
The player will only be able to change the room's items and decorations. For example put in a bigger bed, or different table or bigger wardrobe. The character will then do what she wants inside her room.
2. Specific instructions:
There should be a bed, bedside table, lamp, desk, chair, wardrobe, window, etc. Anything you would usually have in a bedroom, you can be creative. She needs to be able to interact with the furniture.
She needs to be able to sleep, lie down, nap, sit, read, look out the window.
The player must be able to change the furniture in the room.
There must be a day/night cycle and the sunlight must come through the window so the player can see a change from day to night. I think 2 hour cycles.
See attached a very rough concept model/animation.
The graphics of the game is up to you. Can be high poly, artistic, sketchy, indie. The style you are comfortable with.
I want the game files and full rights to use the game and files.
I have a small game idea.
1. Project description:
At axonometric view, the game should have a character living in her bedroom. She'll be able to interact with everything inside the bedroom, but the player will have no control over what she chooses to do and for how long she does it. For example the character can choose to sleep for 2 hours, or just take a nap of 10minutes.
The character can choose to read a book on the bed or play games on her laptop and the player will merely be an observer.
The player will only be able to change the room's items and decorations. For example put in a bigger bed, or different table or bigger wardrobe. The character will then do what she wants inside her room.
2. Specific instructions:
There should be a bed, bedside table, lamp, desk, chair, wardrobe, window, etc. Anything you would usually have in a bedroom, you can be creative. She needs to be able to interact with the furniture.
She needs to be able to sleep, lie down, nap, sit, read, look out the window.
The player must be able to change the furniture in the room.
There must be a day/night cycle and the sunlight must come through the window so the player can see a change from day to night. I think 2 hour cycles.
See attached a very rough concept model/animation.
The graphics of the game is up to you. Can be high poly, artistic, sketchy, indie. The style you are comfortable with.
I want the game files and full rights to use the game and files.