clean up and reduce facecount of 3 3d objects (some .stl some .obj)
Budget: €8 – €30 EUR
Hello,
I have three 3d objects. One .stl and two .obj. They are 3d scans of stones.
I want to load them into a three.js project. To do this I need to reduce the objects vertices and add a texture.
Please compare the image attached. This is one object, the others are similar.
I need the following:
- delete faces, which do not belong to the object (clean up 3d scan)
- reduce faces of the object to around 10k (will this be possible or will it reduce the object to nothing?)
-> I am ok with the object getting hohles in the surface, so maybe faces can just be deleted.
- create a black / dark grey reflective texture for each object (each object a bit different hue)
- export object + texture, so it can be loaded into three.js
** I am gone for 2-3 hours now and will reply when back **
I have three 3d objects. One .stl and two .obj. They are 3d scans of stones.
I want to load them into a three.js project. To do this I need to reduce the objects vertices and add a texture.
Please compare the image attached. This is one object, the others are similar.
I need the following:
- delete faces, which do not belong to the object (clean up 3d scan)
- reduce faces of the object to around 10k (will this be possible or will it reduce the object to nothing?)
-> I am ok with the object getting hohles in the surface, so maybe faces can just be deleted.
- create a black / dark grey reflective texture for each object (each object a bit different hue)
- export object + texture, so it can be loaded into three.js
** I am gone for 2-3 hours now and will reply when back **