3D buildings models for videogame
Budget: £20 – £250 GBP
As part of a big project of modding motorsport racetracks for the video game Assetto Corsa, I would need these 4 buildings modded to recreate a particular city (attached file)
Key requirements:
- Low Poly
- Texture of the sponsor on top of the garage can be changed.
- Windows and glass have specific textures so it can be made shiny in the night
- Diffuse only textures as the object doesn't need to become heavy on gaming performance
The focus is on low polys and vertex and good textures.
Expected output is a blender file with all textures so I can export in .fbx format and import in the game.
Or the .FBX with textures properly packed and functioning.
I'll test in game.
Open to any questions.
Key requirements:
- Low Poly
- Texture of the sponsor on top of the garage can be changed.
- Windows and glass have specific textures so it can be made shiny in the night
- Diffuse only textures as the object doesn't need to become heavy on gaming performance
The focus is on low polys and vertex and good textures.
Expected output is a blender file with all textures so I can export in .fbx format and import in the game.
Or the .FBX with textures properly packed and functioning.
I'll test in game.
Open to any questions.