build a cushion for use in VR / cloth simulation (?)
Budget: €8 – €30 EUR
Hi,
I need a cushion, which will be used in a Unity 2018 version and exported for VR.
Can anyone build a cushion, which changes its form when picked up and dropped?
It should not be too high poly and not to heavy. Like a max poly count of 1k - 7k maybe.
Its for an outer-space-like environment. A bit weird physics will not be noticed too much.
I need a cushion, which will be used in a Unity 2018 version and exported for VR.
Can anyone build a cushion, which changes its form when picked up and dropped?
It should not be too high poly and not to heavy. Like a max poly count of 1k - 7k maybe.
Its for an outer-space-like environment. A bit weird physics will not be noticed too much.