[Unreal Engine] Reconstruct 3D city from OSM and Geo map
Budget: $3,000 – $5,000 USD
I am looking to reconstruct a 3D city using Unreal Engine with information gathered from OpenStreetMap (OSM) and Geo Map.
I expect the visual quality of the city to be real-time rendered, with a medium level of detail. The details and information provided by OSM and Geo Map will ensure that the 3D city is accurate and of the best possible quality.
The project should be modified based on this plugin https://github.com/ue4plugins/StreetMap
The project is based on an unreal engine plugin. We need you to separate every building, road, grass and water as a separate component in unreal engine. It must be completed in 10 days.
I expect the visual quality of the city to be real-time rendered, with a medium level of detail. The details and information provided by OSM and Geo Map will ensure that the 3D city is accurate and of the best possible quality.
The project should be modified based on this plugin https://github.com/ue4plugins/StreetMap
The project is based on an unreal engine plugin. We need you to separate every building, road, grass and water as a separate component in unreal engine. It must be completed in 10 days.
Related categories:
3D Rendering
Software Architecture
3D Modelling
Software Development
Unreal Engine