3D Traditional Malay House for UNREAL with BLENDER

Job ID: 38655910

Budget: $12 – $30 SGD

Must be completed in 5 days !
This is a test project, upon completion, you will receive a 5 digit $$$ project.
I'm looking for a skilled 3D artist who can model a traditional Malay house in Blender. The primary purpose of this model will be for use in a gaming environment in UNREAL, so it needs to be optimized for performance while still looking visually appealing.

Model in blender, render in blender and Implement & preview the asset in Unreal Engine

The ideal candidate for this project should have:
- Proficiency in Blender, with experience in both modeling and rendering.
- great with Unreal Engine.
- Previous experience creating 3D models for gaming environments.
- Strong understanding of traditional Malay architecture.

Guidelines:
Follow the concept art accurately to create the 3D Model
Use Tiling/Trim sheet texture where applicable
Apply Physically Based Rendering(PBR) workflow for materials
Follow best practices for UV layout
Implement & preview the asset in Unreal Engine

Specifications:
Tri-count: 6K to 8K !!
Texture Resolution: 4K
Texture Format: TGA or PSD
Recommended 3D tool: Blender
Game engine: Unreal Engine

delivery :
Project source file (.blend)
- Mesh File (.FBX)
- Substance/PSD file + TGA texture
- Beauty Shot of the Asset
- Unreal Engine Project folder

Freelancers who can provide a portfolio demonstrating relevant previous work will be favored.
Related categories: 3D Rendering 3D Modelling Unreal Engine Blender