Three.js - display model as point cloud
Budget: $250 – $750 USD
I am looking for a freelancer to help me display 3D models as a point cloud with a "sparkly" texture as seen at https://lumalabs.ai/genie.
Skills and experience required:
- Proficiency in Three.js, Typescript
- Strong understanding of 3D modeling and rendering
- Experience with web-based point cloud visualization
- Knowledge of graphics programming and shaders
- Ability to work with various 3D file formats
I'm looking for the simplest possible scope for this project. I need to load the model, and allow it to rotate a little (yaw) - to show off the sparkles as must-have. The dissolve/fade in is nice to have. The fade from one model to another is OUT of scope.
.plys and materials, as well as settings (page-98cb5176b3dd911e.js) are included in sample files.
I'm happy to work with you to further reduce scope or answer any questions you may have. I'm open to alternative file formats non-.ply (but this will be a web-based UI, so I want to keep file sizes to a minimum).
Skills and experience required:
- Proficiency in Three.js, Typescript
- Strong understanding of 3D modeling and rendering
- Experience with web-based point cloud visualization
- Knowledge of graphics programming and shaders
- Ability to work with various 3D file formats
I'm looking for the simplest possible scope for this project. I need to load the model, and allow it to rotate a little (yaw) - to show off the sparkles as must-have. The dissolve/fade in is nice to have. The fade from one model to another is OUT of scope.
.plys and materials, as well as settings (page-98cb5176b3dd911e.js) are included in sample files.
I'm happy to work with you to further reduce scope or answer any questions you may have. I'm open to alternative file formats non-.ply (but this will be a web-based UI, so I want to keep file sizes to a minimum).