Technical Artist Needed for VR Architecture
Budget: £18 – £36 GBP
I'm seeking a skilled technical artist with Unreal Engine expertise to assist in refining and enhancing large exterior building models for a real-time desktop VR experience.
Key Responsibilities:
- Optimize and improve large building models
- Incorporate furniture, interiors, landscaping, and vegetation assets from Twinmotion
- Set up textures and materials
- Handle lighting and rendering
Collaboration:
- I require your availability from 14:00 to 18:00 Japan time for team meetings with developers and creatives. While the days can be flexible, this could turn into a long-term project.
Application:
- Please include your proposed availability in your application as proof of reading this brief.
- I would also appreciate it if you could attach examples of your previous exterior work, particularly if it was rendered in real-time using Unity or Unreal.
Thank you,
Daniel
Key Responsibilities:
- Optimize and improve large building models
- Incorporate furniture, interiors, landscaping, and vegetation assets from Twinmotion
- Set up textures and materials
- Handle lighting and rendering
Collaboration:
- I require your availability from 14:00 to 18:00 Japan time for team meetings with developers and creatives. While the days can be flexible, this could turn into a long-term project.
Application:
- Please include your proposed availability in your application as proof of reading this brief.
- I would also appreciate it if you could attach examples of your previous exterior work, particularly if it was rendered in real-time using Unity or Unreal.
Thank you,
Daniel