Semi Realistic Spine Decompression Animation
Budget: $30 – $250 USD
I need a short, semi-realistic 3-D animation that clearly demonstrates how chiropractic decompression affects both the lumbar and cervical regions of the spine. The sequence should show the intervertebral discs gradually expanding as traction is applied, followed by visible relief of the adjacent spinal nerves.
Anatomical accuracy is important, yet I do not need every micro-structure; moderate detail with the key vertebrae, discs, nerve roots, and surrounding soft tissue is sufficient. Think of the quality you can achieve in Blender, Maya, 3ds Max, or a comparable tool—clean textures, believable lighting, and smooth transitions rather than photo-realistic render times.
I will use the video for patient education, so the visuals must be self-explanatory:
• Lumbar and cervical segments identified clearly
• Disc decompression shown in slow, progressive motion
• Use of imagery to show the influx of water into the disc
• Use of color to communicate change ex. red for inflamed disc to sky blue for healthy hydrated
• Nerve impingement before traction and visible nerve relief after
Voice-over and labels are not mandatory; however, please leave room for them in case I want to add narration later.
I've uploaded a sample of similar animations I've found.
Deliverable: a high-resolution MP4 (and the editable project file) long enough for viewers to grasp the full decompression cycle, exported in a widescreen format suitable for waiting-room screens and social media. If you have examples of similar anatomical work, feel free to share links so I can gauge style and clarity.
Anatomical accuracy is important, yet I do not need every micro-structure; moderate detail with the key vertebrae, discs, nerve roots, and surrounding soft tissue is sufficient. Think of the quality you can achieve in Blender, Maya, 3ds Max, or a comparable tool—clean textures, believable lighting, and smooth transitions rather than photo-realistic render times.
I will use the video for patient education, so the visuals must be self-explanatory:
• Lumbar and cervical segments identified clearly
• Disc decompression shown in slow, progressive motion
• Use of imagery to show the influx of water into the disc
• Use of color to communicate change ex. red for inflamed disc to sky blue for healthy hydrated
• Nerve impingement before traction and visible nerve relief after
Voice-over and labels are not mandatory; however, please leave room for them in case I want to add narration later.
I've uploaded a sample of similar animations I've found.
Deliverable: a high-resolution MP4 (and the editable project file) long enough for viewers to grasp the full decompression cycle, exported in a widescreen format suitable for waiting-room screens and social media. If you have examples of similar anatomical work, feel free to share links so I can gauge style and clarity.