Secondlife Mesher?

Job ID: 31963041

Budget: $15 – $25 USD

SecondLife Freelancer:
Hello, I look for a designer to create clothes on a very specific game(set,play) (the second life).
Clothes which will be adapted to a size of very precise adversity and on the principle of the fitted mesh.
I wish to reproduce real clothes to import them in a virtual world.
If this work is right up your alley, there will be several orders regularly...

Job includes
- UV maps
- Textures
- Second Life accepts COLLADA (.dae)
- The maximum mesh asset size after compression is 8MB, roughly equivalent to a 256MB raw COLLADA file.
64 000 Polycount maximum !

Second Life skeletons:
http://lecs.opensource.secondlife.com/fittedmesh/SecondLifeAvatarSkeleton.zip

Keep in mind that is for secondlife character weight are specific and we really need Fitted mesh not only rigged (http://wiki.secondlife.com/wiki/Mesh/Rigging_Fitted_Mesh)

I insist on this point because I have already had many designer telling to be able to make and in the end it did not go

I pay 100 - 150 USD each command , with at least 1 command per week
Related categories: 3D Rendering Maya 3ds Max 3D Modelling 3D Animation