Second Life Clothing Apparel Project and new Business Model

Job ID: 31241451

Budget: $10 – $30 USD

Need clothing for market project

Rigging Fitted Mesh for .ma, .fbx, .blend and .dae formats with revised skeletons.

Improved Second Life avatar meshes for 3D texture painting. OBJ files will feature cleaned up geometry and proper UV tilings, for painting textures directly onto the models, in Mudbox, Zbrush, Photoshop Extended, etc.

You should have Blender 2.63a experience for Mesh Clothes

You should have everything you need to know to make clothing for Second Life with Maya, from various modeling techniques, sizing around an avatar, rigging, and even draping cloth around your model.
Related categories: Photoshop 3D Rendering Maya 3D Modelling Blender