Re-Rigging a Custom 3D Character (Mesh + Textures + Rig) – Professional HumanIK Setup

Job ID: 39745155

Budget: €40 – €60 EUR

Job Description:
I already have a finished 3D character (mesh + textures + UVs).
The character currently has an automatic rig created with Meshy, but it is not compatible with motion capture software.

I need a freelancer to remove the old rig and create a professional new rig, keeping the mesh and textures exactly as they are.

Requirements:

Create a clean HumanIK / Mixamo-compatible rig (with all essential bones: spine1, spine2, head, jaw, fingers, toes, etc.).

Proper skinning & weight painting for natural deformation.

Preserve and reapply all textures / materials exactly as in the original file.

Ensure compatibility with:

Plask / DeepMotion (for motion capture retargeting)

Unity (animation system)

Cinema4D / Blender (retarget & editing)

Deliver a single FBX file (mesh + textures + rig).

Bonus: a short demo animation (idle/walk) to confirm rig functionality.

What I Provide:

My character in FBX (with the current Meshy rig).

Full texture folder.

Deliverables:

Fully rigged character in FBX (mesh + textures + new rig).

Same look as the original, but with a professional rig.

Budget:

€40–60

⏱️ Deadline

5–7 days.