Retopo, Bake & Rigging Characters

Job ID: 33738851

Budget: $3,000 – $5,000 USD

URGENT JOB. I need retopology, texture map baking and rigging for avatars/characters (rig will be provided just need to add to new mesh). I will send you the completed models with textures and a rig, we just need you to do the above! This will be for 27 outfits.
Each item of clothing in each outfit has maximum tri count, eg 6000 for a jacket.
All of the requirements will be given to you on job confirmation.
Preferably in Blender.
We will send 27 GLB files and expect back the GLB file, FBX file and the Blender File.
Each mesh is Retopologized, Texture maps baked, and rigged (using rig provided) they need to run perfectly on Mixamo which we will validate after each one is completed.

Deadline 6th June
Related categories: Maya 3ds Max 3D Modelling 3D Animation Blender