Realistic Texturing for Airport Terminal Model

Job ID: 39552694

Budget: $30 – $250 USD

I need a skilled 3D artist to texture an iconic airport terminal model for use in XP12 flight simulator. The texturing needs to be realistic, and will be applied to both the exterior and interior of the terminal. The interior is texturing a typical internal structure which will be duplicated for the typical pods.

Key Requirements:
- The exterior facade should emphasize roof tiles, glass curtain walls, stone tiles and masonry plastered walls, while the interior and other materials should be detailed realistically for a typical pod and duplicated across other pods.

- The ideal candidate should have experience in architectural visualization and a strong understanding of texture mapping and material properties in Blender and the plugin xplane2blender.
- Proficiency in software like Blender, Substance Painter, or similar is preferred.

Please provide samples of previous work, especially in realistic texturing.
Related categories: 3D Rendering Maya 3ds Max 3D Modelling 3D Animation