Realistic Strategy Game -- 2
Budget: £10 – £1,000 GBP
I need help developing a strategy game for Steam and need everything from a comprehensive catalog of realistic animations to the games code and finalised product. I don't have the ability to create this game myself but have a vision that I would like to create. The game is text based relying more on strategy and management of inventory and crew to complete missions a build your empire
Key requirements include:
- Character animations: player character and crew catalog
- Gear/Inventory animations: Guns and Attachments, Clothing, Special items and consumables, Loot boxes, medical and energy buffs and finally vehicles (land and air)
- Environment animations: all related to gameplay
- UI animations: for game interface
- Create a Survivability rate that is influenced by everything from the gear the player choses to equip, the balance of vehicle upgrades and a ladle and pot system for greed runs to the occasional environmental factors that can occur randomly.
- A rarity system for everything (guns, attachments, special equipment, consumables, crew/specialists, vehicles, buffs)
- A dual currency system for those impatient gamers
Ideal skills and experience:
- Proficiency in 3D animation software
- Experience in creating realistic animations
- Background in game development and familiarity with Steam's requirements
Please provide a portfolio showcasing similar work.
Key requirements include:
- Character animations: player character and crew catalog
- Gear/Inventory animations: Guns and Attachments, Clothing, Special items and consumables, Loot boxes, medical and energy buffs and finally vehicles (land and air)
- Environment animations: all related to gameplay
- UI animations: for game interface
- Create a Survivability rate that is influenced by everything from the gear the player choses to equip, the balance of vehicle upgrades and a ladle and pot system for greed runs to the occasional environmental factors that can occur randomly.
- A rarity system for everything (guns, attachments, special equipment, consumables, crew/specialists, vehicles, buffs)
- A dual currency system for those impatient gamers
Ideal skills and experience:
- Proficiency in 3D animation software
- Experience in creating realistic animations
- Background in game development and familiarity with Steam's requirements
Please provide a portfolio showcasing similar work.
Related categories:
Game Design
3D Rendering
Animation
3D Modelling
3D Animation
Unity 3D
3D Design
Game Development
Game UI
3D Graphic Design