Realistic Historical Character Texturing for Strategy Game

Job ID: 39130481

Budget: $30 – $250 USD

I'm currently developing a strategy game featuring 16 distinct characters. These characters are already modeled and rigged. I require a skilled texturer who can realistically texture these models based on reference images. The files are in .blend format, so familiarity with Blender is critical.

The game is set in a historical context, so the textures will need to reflect this. The level of detail required for the textures is moderate. You should be able to strike a balance between detail and performance, ensuring the game runs smoothly while still looking visually appealing.

Ideal candidates for this project should have:
- Experience in texturing 3D models, particularly character models.
- A strong understanding of historical aesthetics.
- Proficiency in Blender and .blend files.
- Ability to deliver textures of moderate detail.
Related categories: 3D Modelling Unity 3D Blender