Realistic 3D Flower Modeling for Unity

Job ID: 39279930

Budget: $10 – $30 USD

I'm in need of a talented 3D artist who can create and model a flower. These flower must be optimized for VR, have clean UVs and topology, and be compatible with Unity's Universal Render Pipeline (URP).

Specific Requirements:

You will be modeling a Rose
- Full Detail: Each flower should include a realistic scale and proportionate petals, stem, and leaves.
- Low to Mid Poly: The topology must be optimized for VR, which means it should be low to mid-poly.
- Clean UVs: There should be no overlapping UVs.
- PBR Textures: Using Substance Painter or an equivalent software, each flower should come with a full set of high-quality textures ready for Unity. This includes a Base Color (Albedo), Normal Map, MetallicSmoothness (preferably packed), and Ambient Occlusion.
- Texture Resolution: The texture resolution for each flower will be 2K.

You will be provided with reference images for the specific flower type, so you won't need to rely solely on your interpretation. The flower will be used in a general environment within Unity, not a specific scene, allowing for flexible usage. Ideal candidates for this project should have prior experience in 3D modeling for Unity, with a strong portfolio of similar work. Familiarity with Substance Painter Please include relevant samples of your work in your bid.
Related categories: Maya 3D Modelling Unity 3D Zbrush Blender