Realistic Console Football Game Creation - 03/11/2025 19:08 EST
Budget: $1,500 – $3,000 USD
I am assembling a small but driven development team to build a brand-new football game for PlayStation Xbox, and PC presented with lifelike visuals and broadcast-quality polish. My goal is a title that can stand beside the genre’s giants, so I’m looking for talent that can shape every layer—from moment-to-moment gameplay to the cinematic presentation around it.
You would collaborate with me on the complete pipeline: concept refinement, core code architecture, animation and physics, stadium environments, player AI, and the all-important feel of passing, tackling, and strategic play. If you are strongest in one area (gameplay programming, design, or art) but understand how those areas intersect, that works perfectly—we will divide responsibilities to let each specialist shine.
The project is console-first, so optimisation for DualSense/Xbox controllers, achievement systems, and certification requirements will be part of the journey. A realistic art direction means high-fidelity character models, motion-captured animations, dynamic lighting, and detailed crowds; whichever engine you prefer—Unreal Engine 5 or a similarly capable toolset—must comfortably deliver that quality.
Key deliverables I will review along the way:
• A concise design document outlining core mechanics and match flow
• A playable prototype demonstrating player movement, ball control, and basic AI
• A vertical slice showcasing one full stadium, polished animations, UI, and commentary placeholder
• Beta builds through to a submission-ready final master for both consoles
Please share relevant console titles you’ve shipped (or comparable prototypes), indicate your preferred engine, and estimate realistic timelines for the milestones above. I’m ready to begin as soon as the right teammates come aboard, and I look forward to crafting a football experience that feels truly next-generation.
Looking for Game Developers, Game Designers, and Game Play Programmers who's strong knowledge when it comes to American Tackle Football. I'm building a master piece game that will change the sports world so if you think you have what it takes please feel free.
You would collaborate with me on the complete pipeline: concept refinement, core code architecture, animation and physics, stadium environments, player AI, and the all-important feel of passing, tackling, and strategic play. If you are strongest in one area (gameplay programming, design, or art) but understand how those areas intersect, that works perfectly—we will divide responsibilities to let each specialist shine.
The project is console-first, so optimisation for DualSense/Xbox controllers, achievement systems, and certification requirements will be part of the journey. A realistic art direction means high-fidelity character models, motion-captured animations, dynamic lighting, and detailed crowds; whichever engine you prefer—Unreal Engine 5 or a similarly capable toolset—must comfortably deliver that quality.
Key deliverables I will review along the way:
• A concise design document outlining core mechanics and match flow
• A playable prototype demonstrating player movement, ball control, and basic AI
• A vertical slice showcasing one full stadium, polished animations, UI, and commentary placeholder
• Beta builds through to a submission-ready final master for both consoles
Please share relevant console titles you’ve shipped (or comparable prototypes), indicate your preferred engine, and estimate realistic timelines for the milestones above. I’m ready to begin as soon as the right teammates come aboard, and I look forward to crafting a football experience that feels truly next-generation.
Looking for Game Developers, Game Designers, and Game Play Programmers who's strong knowledge when it comes to American Tackle Football. I'm building a master piece game that will change the sports world so if you think you have what it takes please feel free.