Provide me with a realistic, game-ready 3D model for a character in a multiplayer game (200 EUR)
Budget: €30 – €250 EUR
Hello,
I am making a videogame which defines a new genre, something which is still not done before and I believe it's going to have success mainly because of that reason and it seems like videogame industry nowadays is pretty boring. For that, I am always in search of people who want to join my team.
But firstly I am going to need 8 more 3D character models. For this post, I am requring one 3D - modeler who can sculpt the character "Doombringer" in Zbrush, use Substance Painter/Adobe Substance 3D for texturing and Marvelous Designer for clothes. No rigging is required, but the model needs to be game-ready, means retopology has to be done. Doombringer is an alien creation of a machine which is specialized in destruction of worlds.
Concept art is attached in this project. I have all the backstory details you would need for it. Price is 200 EUR for character, but if I like your work i will hire you for all the other characters. This means you would get at least 1600 EUR (side characters and NPCs in the future). I have a lot of experience in hiring a freelancer, have hired a lot of concept artists and modelers here before. I know the prices. I'm also very experienced with Unity, but we are changing the engine to Unreal for this game next year.
If you are interested, please dm me. I can also talk about game details in the dms. And as I said, if your work is good, I will be more than happy to pay you 200 for character for a lot more characters. (The process of finding freelancers after each project is not easy)
I am making a videogame which defines a new genre, something which is still not done before and I believe it's going to have success mainly because of that reason and it seems like videogame industry nowadays is pretty boring. For that, I am always in search of people who want to join my team.
But firstly I am going to need 8 more 3D character models. For this post, I am requring one 3D - modeler who can sculpt the character "Doombringer" in Zbrush, use Substance Painter/Adobe Substance 3D for texturing and Marvelous Designer for clothes. No rigging is required, but the model needs to be game-ready, means retopology has to be done. Doombringer is an alien creation of a machine which is specialized in destruction of worlds.
Concept art is attached in this project. I have all the backstory details you would need for it. Price is 200 EUR for character, but if I like your work i will hire you for all the other characters. This means you would get at least 1600 EUR (side characters and NPCs in the future). I have a lot of experience in hiring a freelancer, have hired a lot of concept artists and modelers here before. I know the prices. I'm also very experienced with Unity, but we are changing the engine to Unreal for this game next year.
If you are interested, please dm me. I can also talk about game details in the dms. And as I said, if your work is good, I will be more than happy to pay you 200 for character for a lot more characters. (The process of finding freelancers after each project is not easy)