Photorealistic Blender Renders with Multiple Natural Stone Textures

Job ID: 39821944

Budget: €30 – €250 EUR

I am looking for a Blender artist to create photorealistic renders using provided natural stone textures (around 10 different materials in total).

Tasks:

Import the provided stone textures and build realistic PBR-style materials (gloss, reflections, structure, UV mapping).

Create a base scene for a window sill and deliver 3 renders per material:

Freestanding slab (approx. 120 × 30 × 2 cm)

Close-up ambience shot (e.g. window sill detail with plant, light & shadows)

Full ambience shot (window sill in the room)

Later, the same scene setup should be adaptable for other products such as tables and washbasin tops.

Deliverables:

High-resolution renders (PNG/JPG) for each material

Blender project files (.blend) with reusable scenes and materials

Optional: instructions on how to switch textures and adjust dimensions

Requirements:

Advanced Blender skills (Cycles/Eevee)

Experience in creating realistic stone or wood materials

Knowledge of product and interior rendering

Flexible workflow to adapt the scene for different product types

Important:

This is a long-term opportunity – more materials and scenes will follow after the first project.

Please send only serious offers with realistic timelines and fair pricing.