Photorealist custom Metahuman
Budget: $250 – $750 CAD
What's Up?
We are a small Entertainment Company working remotely from all over Canada. We currently require someone to help us design a custom 3D character using Metahuman. We have already made the character however, we would like to refine and zero in on making it [the character] truly ours. The overall goal is to shatter the uncanny Vally. Thus, photorealism is essential.
This candidate must have a specialization in Metahuman and Unreal engine. Additionally, it is recommended that you also know how to use other 3D software expertise. Metahuman offers a unique opportunity to create a realistic 3D character. The workflow is some of but not limited to the following:
- Texturing. Although, MH offers some good stuff we look to push the boundaries to get things more realistic [if possible].
- Creating a Mash. Our due diligence process has collected countless photos of models. The aim is to find similar traits and apply them to the character. We will be extremely specific here. This will be a Frankenstein process.
Anew, we already made the character, and although it is similar to what we desire it is very basic. The appropriate candidate will be given a bunch of photos with detailed explanations. [For example, We like the eyes of this model, body of this model...."]. Then given the login credential for our MH account to do the work. We will occasionally check in with our MH to assess progress and to ensure the project is heading in the right direction[s].
Lastly, the potential candidates will be interviewed [within Upwork] for us to provide any answers to questions and determine if they are the appropriate fit for this project. We seek someone who is not willing to settle and has an eye for every detail.
Deadline: February 1
Rate: TBD
Portfolio of similar work is required
We are a small Entertainment Company working remotely from all over Canada. We currently require someone to help us design a custom 3D character using Metahuman. We have already made the character however, we would like to refine and zero in on making it [the character] truly ours. The overall goal is to shatter the uncanny Vally. Thus, photorealism is essential.
This candidate must have a specialization in Metahuman and Unreal engine. Additionally, it is recommended that you also know how to use other 3D software expertise. Metahuman offers a unique opportunity to create a realistic 3D character. The workflow is some of but not limited to the following:
- Texturing. Although, MH offers some good stuff we look to push the boundaries to get things more realistic [if possible].
- Creating a Mash. Our due diligence process has collected countless photos of models. The aim is to find similar traits and apply them to the character. We will be extremely specific here. This will be a Frankenstein process.
Anew, we already made the character, and although it is similar to what we desire it is very basic. The appropriate candidate will be given a bunch of photos with detailed explanations. [For example, We like the eyes of this model, body of this model...."]. Then given the login credential for our MH account to do the work. We will occasionally check in with our MH to assess progress and to ensure the project is heading in the right direction[s].
Lastly, the potential candidates will be interviewed [within Upwork] for us to provide any answers to questions and determine if they are the appropriate fit for this project. We seek someone who is not willing to settle and has an eye for every detail.
Deadline: February 1
Rate: TBD
Portfolio of similar work is required