Photogrammetry mesh clean up
Budget: $30 – $250 USD
3D artist needed for photogrammetry mesh clean up of a 3D kitchen scene model to be used in a VR application. The three 3D models created using photogrammetry processing are blurry. The 3D models need to be photo realistic, combined together as one scene, and to be scale accurate to the LiDAR scan model. Files can be exported in a variety of formats including OBJ. The 3D models will come in at least three sections because the 3D model pieces came out much more crisp then the scanned model of the entire space, which will also be provided. The desired level of detail for the final mesh is high-poly. The final rendered kitchen scene should he high quality photo realistic and to scale. The kitchen scene digital asset will need to be imported into the scaled RoomPlan LiDAR Scan of the same space. Photogrammetry specialist / 3D artists should be highly proficient in Unreal Engine, Reality Capture, Unity, Blender, Twinmotion, MeshLab, Adobe 3D Max, Maya, and / or Photoshop ext.. Apple photogrammetry knowledge is also helpful.
Ideal Skills and Experience:
- Expertise in photogrammetry mesh clean up
- Extensive knowledge in 3D modeling and digital sculpting
- Proficiency in using software such as ZBrush, Maya, and MeshLab
- Strong attention to detail and problem-solving skills
If you have the skills and experience required for this project, please submit a detailed project proposal with your application.
Ideal Skills and Experience:
- Expertise in photogrammetry mesh clean up
- Extensive knowledge in 3D modeling and digital sculpting
- Proficiency in using software such as ZBrush, Maya, and MeshLab
- Strong attention to detail and problem-solving skills
If you have the skills and experience required for this project, please submit a detailed project proposal with your application.