NEED (2) 3D LOW POLY RIGGED CHARACTERS (Male and Female)

Job ID: 31645074

Budget: $30 – $250 USD

3D Character Art

Summary:
Need 1 male and 1 female low poly character of same art styles to be used in fighting game.

Style: I am open to the art style so perhaps give me a couple of choices. I would like them to be mostly realistic but slightly stylized (approximately 75% realistic, 25% stylized). I have attached some sample art styles in the project posting. Perhaps somewhat realistic (believable) but with some stylization/light cartoon look...

Morphing: (also need ability to limit range of each morph in Unity)
> Ability to change character from skinny to slightly overweight
> Ability to change character from basic to toned/athletic (show muscles)
> change face width (x)
> change face height (y)
> change nose width (x)
> change nose height (y)
> change nose depth (z)
> Change eye/eye opening size (x, y)
> Change cheek bone prominence (x, y, z)
> Change cheek bone height (y)
> Change lip size (x, y, z)
> Change chin width (x)
> Change chin depth (z)

Clothing: 6 types of shorts/trunks for men
6 types of shorts/sports bras for women
1 pair MMA gloves for both male and female

Hair: 6 types of hair for women
6 types of hair for men

Poly Count: Target is approx 3000-4000.

Materials: Combine materials/textures as much as possible. These materials must be separated so the material base color can be changed independently in Unity3D.
> Skin
> Trunks/shorts
> Sports bra (for female only)
> Gloves
> Hair

Rigging: Compatible with Mecanim in Unity3D

Please reply with examples of your own 3D character and rigging work along with quote and estimated time to complete.