Monster Designer and 3D Modeler for Indie Horror Game
Budget: $200 – $1,000 USD
I am currently seeking a 3D monster modeler with a credible portfolio, specifically in creating abstract monster models.
Key Tasks:
- Create monster characters relevant to the environment and story of a horror game at a mid-poly count similar to PS2 games.
- Ensure models are optimized.
- Rigging not necessary.
- Play an active role in conceptualizing what monsters are suitable for the environments of the game.
Ideal Skills:
- Proficiency in 3D modeling techniques. I don't mind which software is used.
- Prior experience in creating monster characters.
- Strong understanding of how Unreal Engine operates.
- Must be able to confidently conceptualize and create. You are the artist bringing things to life, I'm just the math guy.
Compensation:
You will be paid the amount that you ask for and credited within the opening and ending of the game with links to your social media or whatever you prefer. If your asking price is too high, I will tell you it's out of my budget but please don't feel pressured to low-ball yourself, I'm just ignorant as to how much these things usually go for and want to make sure you feel well compensated. As a bonus, I'll tell you that you're the best but to keep it a secret from other designers because I wouldn't want them to know about my clear favoritism for you.
Link to Steam Page for project:
https://store.steampowered.com/app/2317170/I_REMEMBER/
Please include samples of previous monster models created. I don't mind if they're twisted, gruesome, or strangely sexual (as long as it's pertinent to the project). I will always encourage you to create the most awesome thing -you- can think of.
Key Tasks:
- Create monster characters relevant to the environment and story of a horror game at a mid-poly count similar to PS2 games.
- Ensure models are optimized.
- Rigging not necessary.
- Play an active role in conceptualizing what monsters are suitable for the environments of the game.
Ideal Skills:
- Proficiency in 3D modeling techniques. I don't mind which software is used.
- Prior experience in creating monster characters.
- Strong understanding of how Unreal Engine operates.
- Must be able to confidently conceptualize and create. You are the artist bringing things to life, I'm just the math guy.
Compensation:
You will be paid the amount that you ask for and credited within the opening and ending of the game with links to your social media or whatever you prefer. If your asking price is too high, I will tell you it's out of my budget but please don't feel pressured to low-ball yourself, I'm just ignorant as to how much these things usually go for and want to make sure you feel well compensated. As a bonus, I'll tell you that you're the best but to keep it a secret from other designers because I wouldn't want them to know about my clear favoritism for you.
Link to Steam Page for project:
https://store.steampowered.com/app/2317170/I_REMEMBER/
Please include samples of previous monster models created. I don't mind if they're twisted, gruesome, or strangely sexual (as long as it's pertinent to the project). I will always encourage you to create the most awesome thing -you- can think of.