Modifying a 3D Blender Character Rig and Model
Budget: $30 – $250 USD
Looking to modify an existing Blender rig and model, to add more parts, controls, etc. for professional use. Current needs are:
1) A hair rig, with a some kind of wiggle/jiggle bone to avoid hand animating hair. This will likely include unwrapping geo for correct weight painting.
2) Geo touch ups to clean the model for use at any scale (close up, mid, wide angle etc.)
As the character evolves, so will the scope of the work required. So this may be a reoccurring position based on the needs of production.
Please note, this is a NSFW project.
1) A hair rig, with a some kind of wiggle/jiggle bone to avoid hand animating hair. This will likely include unwrapping geo for correct weight painting.
2) Geo touch ups to clean the model for use at any scale (close up, mid, wide angle etc.)
As the character evolves, so will the scope of the work required. So this may be a reoccurring position based on the needs of production.
Please note, this is a NSFW project.