Modify large 3d max model to make suitable for 3d printing and move from 3d max to blender
Budget: $250 – $750 USD
I have a very large 3d architectural model (it was originally a 3d max file, but I also have an FBX model that can be used in blender, it is 800mb + textures) which I need the following modifications:
1. The brick pattern (texture) is the wrong brick pattern and needs changing
2. The brick and cobble texture does not render on the model (and the bricks need to be a specific size)
3. All the windows must be cut out and not a texture/image
4. The very fine detail needs hiding like the balcony
5. Some large parts of the model need deleing
6. it might be useful to make some parts of the model hollow where the floors and rooms are
7. The project needs to be scaled to a specific size (pretty straight forward)
8. Would be best if the project was converted to blender
In general the model needs to be made suitable for 3d printing.
You will probably need a powerful computer to edit this model.
1. The brick pattern (texture) is the wrong brick pattern and needs changing
2. The brick and cobble texture does not render on the model (and the bricks need to be a specific size)
3. All the windows must be cut out and not a texture/image
4. The very fine detail needs hiding like the balcony
5. Some large parts of the model need deleing
6. it might be useful to make some parts of the model hollow where the floors and rooms are
7. The project needs to be scaled to a specific size (pretty straight forward)
8. Would be best if the project was converted to blender
In general the model needs to be made suitable for 3d printing.
You will probably need a powerful computer to edit this model.