Modern Urban Town Design

Job ID: 40510912

Budget: $250 – $750 USD

I’m building an open-world game and need a believable urban hub that feels fresh, light, and distinctly modern-sleek. The task is to design an entire town set in an urban environment—not grimy industrial, not neon sci-fi—just clean lines, glass, steel, and thoughtfully integrated green spaces.

Scope and focus
• Environment: Urban setting that fits naturally within a larger explorable world.
• Architectural style: Modern sleek—minimalist façades, smart use of glass, subtle tech accents that still look contemporary.
• Must-have zones: a lively commercial district for shops and offices, a varied residential area, and engaging recreational spaces such as parks, plazas, or waterfront walks. All zones should flow organically through streets, pedestrian paths, and public-transit touchpoints.

Deliverables
1. Master top-down map (with scale) showing clear zoning and street hierarchy.
2. Call-out sheets for all key locations, explaining purpose and visual style.
3. Mood boards or concept art conveying the modern-sleek aesthetic.
4. (Bonus) Block-out 3D file (FBX/OBJ/Unity) of the town’s main volumes for quick in-engine testing.

Acceptance criteria
• All three required zones are present and logically connected.
• Visual language stays true to a modern-sleek style—no industrial grit, no high-tech neon.
• Final files are layered, editable, and delivered in agreed formats.

Share a short outline of your approach and any past city or level-design examples that prove you can bring this urban town to life.