3D Model & Animation for ReWrapPack.com
Budget: €250 – €750 EUR
3D Scroll Animation for Website — ReWrapPack Box (Product Visualization + Web-ready Assets)
Project goal
Create a premium, photoreal 3D model and a smooth scroll-driven animation of the ReWrapPack box for our website. The sequence should showcase the box design, opening/closing mechanics, interior features, and key brand messages, and deliver web-optimized files for integration (asset-only or full front-end implementation, see Scope).
Style & references
- Look & feel: clean, tactile, premium sustainable packaging; soft studio lighting; subtle depth of field; natural cardboard/PBR textures.
- Reference 3D video (style/motion quality):
https://5h4.8f6.myftpupload.com/wp-content/uploads/2021/12/Untitled.mp4
- Box visual (layout/proportions):
https://rewrappack.com/wp-content/uploads/2024/09/box-01-1536x503.png
- Concept videos (brand/product context):
https://youtu.be/EHQdYMzAVek
https://youtu.be/8nHmLLokxec
Scope (choose one when you bid)
A) Asset-only delivery (preferred baseline)
Modeling & Texturing
Build a clean, production-ready 3D model of the ReWrapPack box (outer shell + inner tray/insert if visible).
UV unwrapped; PBR metal/roughness workflow; realistic cardboard, print, and edge wear; accurate dimensions from provided art.
Polygon budget optimized for web (target 50–150k tris max after LODs; keep topology clean).
Texture sets 1k–2k (atlas where possible). Provide layered source textures.
Files
- Source scene (Blender, Cinema4D, or Maya) + baked caches.
- GLB/glTF + USDZ + textures + LODs.
- One still key visual (4k PNG) for CMS.
B) Asset delivery + Web integration (Three.js/GSAP)
- Everything in A) plus a simple scroll-driven web demo:
- Three.js viewer with GSAP ScrollTrigger mapping scroll to animation timeline.
- Performance budget: initial 3D payload ≤ 5 MB (hard cap 8 MB); lazy-load higher LODs.
- Fallback poster frame for low-end devices.
- Deliver a mini code repo (Vite/Next is fine) with README for our devs.
Technical requirements
- Lighting: neutral studio (HDRI + soft key/fill/rim).
- Materials: realistic cardboard fibers, slight micro-roughness variation, print ink with minimal sheen, optional embossed/debossed pass.
- Performance: keep draw calls and material count low; merge meshes when possible.
- Naming/cleanliness: tidy hierarchy, clear naming, no orphan nodes, frozen transforms.
- Color: sRGB workflow; embed ICC where needed.
- Deliverables: ZIP with sources, exports, and quick preview (MP4 + HTML demo for B).
Story beats (baseline for hero video)
- Cold open: Box in center, soft turntable (2–3s)
- Macro pass: quick push-in on print texture/fiber detail (1–2s)
- Opening: lid lift with tasteful easing; reveal interior (4–6s)
- Feature highlights: camera slides showing corners, structural quality, print areas (3–4s)
- Close & logo: return to brand angle, lid closed, brand lock-up (2–3s)
We will provide logo/graphics and any dielines or additional art you need.
What to include in your bid
1. Portfolio: links to comparable product 3D and any web scroll/Three.js work.
2. Approach: software stack, pipeline, and quick plan for optimization.
3. Timeline: total days and milestone breakdown.
4. Cost: fixed price for A) and B) separately (and any options/add-ons).
5. Team: who’s doing modeling, lookdev, animation, dev (if applicable).
Milestones (suggested)
M1 — Blockout & lighting test (camera previz, clay render)
M2 — Lookdev (final textures/materials; stills for approval)
M3 — Animation (playblast / viewport capture for timing sign-off)
M4 — Final renders & exports (MP4/WebM/glTF/GLB/USdz, stills)
M5 — Web demo (only for B; ScrollTrigger hookup + optimization)
Legal / IP
- Work-for-hire; full rights transferred upon final payment.
- NDA may be required. All assets must be original or properly licensed.
Nice-to-have (not mandatory)
- USDZ AR preview tuned for iOS.
- Extra stills (social trims) and a square version of the hero (1080×1080).
- Light dust/speck pass for ultra-realism (subtle).
References (again, for convenience)
- 3D style/motion: https://5h4.8f6.myftpupload.com/wp-content/uploads/2021/12/Untitled.mp4
- Box visual: https://rewrappack.com/wp-content/uploads/2024/09/box-01-1536x503.png
- Concept videos:
https://youtu.be/EHQdYMzAVek
https://youtu.be/8nHmLLokxec
If you want, I can also generate a one-page PDF brief from this and a lightweight storyboard to attach to the posting so bidders align on the same vision from day one.
Project goal
Create a premium, photoreal 3D model and a smooth scroll-driven animation of the ReWrapPack box for our website. The sequence should showcase the box design, opening/closing mechanics, interior features, and key brand messages, and deliver web-optimized files for integration (asset-only or full front-end implementation, see Scope).
Style & references
- Look & feel: clean, tactile, premium sustainable packaging; soft studio lighting; subtle depth of field; natural cardboard/PBR textures.
- Reference 3D video (style/motion quality):
https://5h4.8f6.myftpupload.com/wp-content/uploads/2021/12/Untitled.mp4
- Box visual (layout/proportions):
https://rewrappack.com/wp-content/uploads/2024/09/box-01-1536x503.png
- Concept videos (brand/product context):
https://youtu.be/EHQdYMzAVek
https://youtu.be/8nHmLLokxec
Scope (choose one when you bid)
A) Asset-only delivery (preferred baseline)
Modeling & Texturing
Build a clean, production-ready 3D model of the ReWrapPack box (outer shell + inner tray/insert if visible).
UV unwrapped; PBR metal/roughness workflow; realistic cardboard, print, and edge wear; accurate dimensions from provided art.
Polygon budget optimized for web (target 50–150k tris max after LODs; keep topology clean).
Texture sets 1k–2k (atlas where possible). Provide layered source textures.
Files
- Source scene (Blender, Cinema4D, or Maya) + baked caches.
- GLB/glTF + USDZ + textures + LODs.
- One still key visual (4k PNG) for CMS.
B) Asset delivery + Web integration (Three.js/GSAP)
- Everything in A) plus a simple scroll-driven web demo:
- Three.js viewer with GSAP ScrollTrigger mapping scroll to animation timeline.
- Performance budget: initial 3D payload ≤ 5 MB (hard cap 8 MB); lazy-load higher LODs.
- Fallback poster frame for low-end devices.
- Deliver a mini code repo (Vite/Next is fine) with README for our devs.
Technical requirements
- Lighting: neutral studio (HDRI + soft key/fill/rim).
- Materials: realistic cardboard fibers, slight micro-roughness variation, print ink with minimal sheen, optional embossed/debossed pass.
- Performance: keep draw calls and material count low; merge meshes when possible.
- Naming/cleanliness: tidy hierarchy, clear naming, no orphan nodes, frozen transforms.
- Color: sRGB workflow; embed ICC where needed.
- Deliverables: ZIP with sources, exports, and quick preview (MP4 + HTML demo for B).
Story beats (baseline for hero video)
- Cold open: Box in center, soft turntable (2–3s)
- Macro pass: quick push-in on print texture/fiber detail (1–2s)
- Opening: lid lift with tasteful easing; reveal interior (4–6s)
- Feature highlights: camera slides showing corners, structural quality, print areas (3–4s)
- Close & logo: return to brand angle, lid closed, brand lock-up (2–3s)
We will provide logo/graphics and any dielines or additional art you need.
What to include in your bid
1. Portfolio: links to comparable product 3D and any web scroll/Three.js work.
2. Approach: software stack, pipeline, and quick plan for optimization.
3. Timeline: total days and milestone breakdown.
4. Cost: fixed price for A) and B) separately (and any options/add-ons).
5. Team: who’s doing modeling, lookdev, animation, dev (if applicable).
Milestones (suggested)
M1 — Blockout & lighting test (camera previz, clay render)
M2 — Lookdev (final textures/materials; stills for approval)
M3 — Animation (playblast / viewport capture for timing sign-off)
M4 — Final renders & exports (MP4/WebM/glTF/GLB/USdz, stills)
M5 — Web demo (only for B; ScrollTrigger hookup + optimization)
Legal / IP
- Work-for-hire; full rights transferred upon final payment.
- NDA may be required. All assets must be original or properly licensed.
Nice-to-have (not mandatory)
- USDZ AR preview tuned for iOS.
- Extra stills (social trims) and a square version of the hero (1080×1080).
- Light dust/speck pass for ultra-realism (subtle).
References (again, for convenience)
- 3D style/motion: https://5h4.8f6.myftpupload.com/wp-content/uploads/2021/12/Untitled.mp4
- Box visual: https://rewrappack.com/wp-content/uploads/2024/09/box-01-1536x503.png
- Concept videos:
https://youtu.be/EHQdYMzAVek
https://youtu.be/8nHmLLokxec
If you want, I can also generate a one-page PDF brief from this and a lightweight storyboard to attach to the posting so bidders align on the same vision from day one.
Related categories:
3D Rendering
Animation
HTML5
3D Modelling
3D Animation
3D Design
Blender
3D Layout
3D Visualization
Lighting Design