3ds Max Corona render

Job ID: 36426705

Budget: $30 – $250 USD

Looking for a help for developing of the 3ds Max files prepared for Corona rendering on the render-farm.
Subject: modeling of three pieces of furniture according to my sketch pictures for rendering, all in the same studio scene, (there are sample images with a color tonality palette for the basic surfaces of the scene (background walls, floor surface)):

1) Sofa :
- Width – 1840 mm;
- Height - 750 mm;
- Seat height - 400 mm;
- Depth – 880 mm;
- Board depth – 660 mm;
- Base and legs - solid oak, natural color, semi-matte oil (new file - wood color sample);
- Soft parts - bouclé textured fabric, natural wool color (new image file for creating fabric material).

2) Symmetrical oval coffee table:
- Width – 800 mm;
- Depth - 600 mm;
- Height - 400 mm;
- Tabletop thickness - 40 mm;
- The tabletop is made of solid oak with a textured pattern according to the sketch; the color is natural, oiled;
- 4 solid marble legs (legs are asymmetrical due to different diameters).

3) Symmetric Modular room divider:
- All modules are composed of four three-dimensional polygons;
- The main modules made by two similar figures. Each figure are made from the next shapes:
- Two main module fig. #1 -curvy shape (Hight.260mm x Width.420mm x Deepness.100m),
- One main module fig. #2 - geometric shape (H.60mm x L.140mm x D.100m),
- The two modules of the base have a geometric form:
- The basic module #3 (H.160mm x L.140mm x D.100m);
- The basic module #4 - (H.160mm x L.280mm x D.100m);
- Use 5 main modules and 2 basic modules to create a totem (H.160mm x L.280mm x D.100m);
- Use 4 rotated (with slightly different angles (around 60 degrees)) totems to create a symmetrical composition of the room divider;
- Materials:
- The first model of the room divider has the polished white recycled plastic for sustainable 3D printing;
- The second model of the room divider is made from the natural oak, oiled with whitened pigment.


Master File Requirements:
All three subjects are in a single scene of a studio shooting (location of each objet is according to my sketch).
Requirements for files with each individual object:
An object stays at the same place as in the main file of a studio shooting. Both extra objects are removed from this scene in studio. The focus shifted, which is exposed to show advantages of the only object left for the camera shot. Please to create some files with different view exposure for the same object (¾, top, front, close up).
You do not need to waste your time for the final renders with very clean images if you do not have a very powerful device. A screenshot of the working render is enough to appreciate the items themselves. I will render the files on the render-farm.
Deadline: 24th April 2023.
You will earn for this task 90 USD, meaning that a professional 3D modelizer spends one day for the task.
Please submit your application and let’s discuss the project further.
P.S. Images of the objects in attached files