Male Full Character Clothing Modeling and Texturing Project
Budget: $70 – $100 USD
- All limbs have to be on the same location of the avatar I sent(Male Avatar) (hip on the hip, arms on the arm, head on the head, torso on the torso, legs on the legs), in A pose hands looking down. I will provide this base avatar to the person project is rewarded.
- Maximum 50K~60K Polygon For The Full Outfit
- The visible body parts such as the eyes and lips and fingers outfit of the gloves will be modeled.
- Model the visible parts of the jumper top(no need to model the arms and back of the jumper top as those areas will be none visible because of the coat)
- Model the Gun on a separate UV map (Gun can be maximum 10K~15K Polygon
- All in one UV for the character (4096 px) (Gun will be on separate UV map)
- Min Required textures: Albedo, Everything baked Albedo, Metalness, Specular, Roughness, Normals, AO, UV
- Texture size min 4K in PNG format
- UV must be clean, logical with no overlapping or sharing
- Model format Needed OBJ and All Quads
- Reference images are added below
- Maximum 50K~60K Polygon For The Full Outfit
- The visible body parts such as the eyes and lips and fingers outfit of the gloves will be modeled.
- Model the visible parts of the jumper top(no need to model the arms and back of the jumper top as those areas will be none visible because of the coat)
- Model the Gun on a separate UV map (Gun can be maximum 10K~15K Polygon
- All in one UV for the character (4096 px) (Gun will be on separate UV map)
- Min Required textures: Albedo, Everything baked Albedo, Metalness, Specular, Roughness, Normals, AO, UV
- Texture size min 4K in PNG format
- UV must be clean, logical with no overlapping or sharing
- Model format Needed OBJ and All Quads
- Reference images are added below