Looking For 3D Model Rigging and Topology Tweaks or a Full Base Model Reconstruction

Job ID: 31005256

Budget: $1,500 – $3,000 CAD

We're looking to have a stylized/anime model either remade from scratch or adjusted to support our rigging needs. There's a few issues with the topology that are making it rather hard to accomplish our initial set of goals and we're either looking to have those corrected or have a new model built from scratch that can support our needs.

We also need the model to be rigged for animation and customization via bone offsets for the face to start specifically similiar to how the Sims or other in game character customization systems work.

A competent level of understanding when it comes to rigging and general human anatomy would be a requirement.

With that said, given the Model is stylized and the topology is rather simple this shouldnt be a difficult thing to accomplish for anyindividual who knows what they're doing in these areas.

Thanks!
Related categories: Maya 3ds Max 3D Modelling 3D Animation Zbrush