Humanoid Character Body Rigging in Blender
Budget: $30 – $250 USD
I am currently working on a project for which I need a skilled freelancer proficient with Blender for my humanoid character model.
- Task: Body Rigging Retargeting - I only require body rigging to be accomplished, no need for facial rigging in this case.
- Software: Blender - This project solely focuses on Blender animation software, proficiency in other software isn't necessary for this gig. Blender 2.7x specifically if possible.
- Model detail: Simple Humanoid - The character model is a simple humanoid. Expertise in rigging complex characters or non-humanoid models isn't needed. Does use lattices for the eyes.
Project Specifics:
I imported the Rokoko fbx armature. I can't seem to get thigs to line up correctly, as the character twists oddly. I'd like someone more talented in the area of rigging to retarget this correctly. I like the current rig as it solves other issues I haf with the character, but feel free to rename bones if you like. A bullet list of steps you take to fix the issue would be greatly appreciated! I do want to learn more about the subject of motion capture anyway!
I use Blender 2.7x for specific reasons, but I suspect it would be ok if you used a newer version. Though, I'd prefer to keep it in this version if possible.
I appreciate efficient, skillful work, and I look forward to seeing talented freelancers' bids.
- Task: Body Rigging Retargeting - I only require body rigging to be accomplished, no need for facial rigging in this case.
- Software: Blender - This project solely focuses on Blender animation software, proficiency in other software isn't necessary for this gig. Blender 2.7x specifically if possible.
- Model detail: Simple Humanoid - The character model is a simple humanoid. Expertise in rigging complex characters or non-humanoid models isn't needed. Does use lattices for the eyes.
Project Specifics:
I imported the Rokoko fbx armature. I can't seem to get thigs to line up correctly, as the character twists oddly. I'd like someone more talented in the area of rigging to retarget this correctly. I like the current rig as it solves other issues I haf with the character, but feel free to rename bones if you like. A bullet list of steps you take to fix the issue would be greatly appreciated! I do want to learn more about the subject of motion capture anyway!
I use Blender 2.7x for specific reasons, but I suspect it would be ok if you used a newer version. Though, I'd prefer to keep it in this version if possible.
I appreciate efficient, skillful work, and I look forward to seeing talented freelancers' bids.