3D Game Vehicle Concept Design and Modeling

Job ID: 39571993

Budget: €30 – €250 EUR

Note: I would prefer a 5-word proposal, with links to some examples rather than an AI-written response that just rephrase my requirements, thank you!

I'm looking for a skilled artist to design and model 3D prototypes of fantasy/scifi land vehicles for a game. Concept descriptions, example (AI-generated) concept arts, inspiration arts are provided.

About the concept:
- A post-apocalyptic world covered in sands, where nomads scavenge derelict, old-tech vehicles to build vehicles with only 2 oversized wheels, powered by pedaling, wind, or small steam engine. This design has seen become the symbol of status between the factions and more than 2 wheels are disgraced. Theme: "Mortal Engines", "Dune", slightly steampunk, endless sandy world, sandstorm, duststorm,...

Key requirements:
- 3D models of land vehicles of different tiers (small to large).
- Design/Creativity is highly valuable! Feel free to give your twist on the design.
- This is very flexible: design should be "functional" to certain degrees, mechanical parts should make sense.
- Deliverables must be compatible with Blender and Unity (most common 3d formats should be ok).

Ideal skills and experience:
- Proficiency in 3D modeling software.
- Experience in vehicle design, especially in fantasy/scifi genres.
- Good understanding of the provided concepts.
- Portfolio showcasing similar work is best. But if you had no similar work, you can provide other works that you find yourself to demonstrate the understanding of the concept and/or your estimated goal.