Game Artist
Budget: €12 – €18 EUR
We are looking for an experienced and passionate game artist !
Key duties and responsibilities
Research references and resources to produce the application assets.
Sketch key visual style concepts and elements
Build 3D models of all assets within the technical limitations of the application engine
Apply textures to all visual elements
Adding lighting and shading effects to all elements, ensuring consistency of colour, intensity and lighting levels.
Character animation
Integrating special effects into textures, scenes and events, including lightning, weather effects, particle systems, ignition wires, smoke, fog, spray dust, vents, explosions, etc.
Producing prototypes for testing
Working with motion capture
Updating production documentation
Solving creative and technical problems
Designing with user experience in mind
Requirements
Post-Processing
3D (preferably Blender)
Programming Shaders / Illumination / Render Pipeline for Unity 3D ( mandatory)
Materials / Textures (preferably Substance Painter)
Key duties and responsibilities
Research references and resources to produce the application assets.
Sketch key visual style concepts and elements
Build 3D models of all assets within the technical limitations of the application engine
Apply textures to all visual elements
Adding lighting and shading effects to all elements, ensuring consistency of colour, intensity and lighting levels.
Character animation
Integrating special effects into textures, scenes and events, including lightning, weather effects, particle systems, ignition wires, smoke, fog, spray dust, vents, explosions, etc.
Producing prototypes for testing
Working with motion capture
Updating production documentation
Solving creative and technical problems
Designing with user experience in mind
Requirements
Post-Processing
3D (preferably Blender)
Programming Shaders / Illumination / Render Pipeline for Unity 3D ( mandatory)
Materials / Textures (preferably Substance Painter)