Futuristic Robot UE5 FBX Model

Job ID: 40414388

Budget: $10 – $150 USD

I need a fully-rigged 3D robot character built directly on top of the Unreal Engine 5 mannequin skeleton I’ll send you in FBX format. The final deliverable must also be a single FBX so I can drop it straight into my UE5 project without any retargeting headaches.

Here’s the creative brief:

• Look & style: sleek, futuristic design.
• Anatomy: no human face—just four eye-lights (two white, one red, one green) set into the headplate. Please wire them as separate emissive material slots so I can tweak brightness in-engine.
• Materials & detail: high-resolution PBR textures with a realistic brushed-aluminum skin. I want subtle surface wear, micro-scratches and roughness variation so the metal feels believable up close.
• Outfit: one-piece bright-red overall, plus gloves and boots that rise to the knee. Keep clothing and body in logical material IDs for quick recoloring later.
• Target platform: PC, so you can push polygon density a bit—just stay sensible for real-time performance.

Acceptance criteria
1. Clean, Unreal-ready FBX that preserves the original mannequin bone names and hierarchy.
2. 4K base-color, roughness, metallic, normal, AO, and emissive maps in PNG or TGA.
3. In-engine test scene or short video showing the character performing the standard UE5 idle, walk, and run animations with no weighting issues.

Once approved, I’ll integrate it into the game immediately, so accuracy to the skeleton and tidy skin weights are critical. Let me know your timeframe and any questions you have about the design nuances or file handoff.
Related categories: 3D Rendering Maya 3ds Max 3D Modelling 3D Rigging Blender 3D