Fix blend shapes / rigging of FBX file to improve Unreal Engine Live Link Model

Job ID: 32325058

Budget: £10 – £50 GBP

My cartoon avatar for Unreal Engine 4.27 is animated using Live Link.
It works well, however when I speak normally the lips movement is too subtle. To get the mouth speaking well I need to exaggerate my mouth when recording, which is exhausting.
I need someone who can fix my model FBX file to rig so the lips move more credibly when speaking normally.
I like exaggeration on the mouth.
I prefer my model to be fixed via TeamViewer to keep my copyrights protected.
Related categories: 3D Modelling Unreal Engine 3D Rigging