First-Person Action-Adventure Horror PC Game

Job ID: 38608155

Budget: $1,500 – $3,000 USD

Hello!

I wanted to be upfront about our current situation. We're working with a tight budget—about $200 per month, which I know is a lot less than what would normally be required for a project of this size. But we're really passionate about this game and believe in its potential.

While we can’t offer a full developer rate right now, we’re prepared to offer a percentage of the game's revenue after launch as an incentive. We see this as more of a long-term partnership than just a contract gig, and we’d love to find someone who shares that vision and excitement.

I know it's a big ask, and we're happy to discuss any ways to make it work—whether it’s structuring payments based on milestones, or coming up with creative ways to compensate you. Would you be open to chatting more about it?

We're looking to create something similar in scope to games like Lethal Company and Pilgrim. In terms of graphics and landscape, we’re aiming for the style of Pilgrim, though we understand that achieving modern graphics might be beyond our current resources.

Our main goal is to capture the atmosphere and vibe of Lethal Company while adding our own unique spin, with guidance from both my friends and input from developers.

You can find more details in the Excel sheet linked below.

https://docs.google.com/spreadsheets/d/1_NstPmccV11AnLmgzem-HhAVfFKcoRab7FE766SYlTk/edit?gid=605600137#gid=605600137
Related categories: Game Design 3D Modelling Game Development