Female Outfit Modelling And Texturing
Budget: $70 – $120 USD
- Model and texture the outfit clothing parts in the reference image, for the female character provided.
- Make the Hat, Top, Pants, Shoes, armor shoulder and waist belts, and gun models from reference image attached.
- Polygon count cannot exceed 25k for each model. Pants alone can be around 40K Polygon
- Drape on the Female model provided
- Min Required textures: Albedo, Everything baked Albedo, Metalness, Specular, Roughness, Normals, AO, UV
- Make None Overlapping Logical UV map
- Models format will be obj and all quads, Texture maps will be png format at the 4096-pixel size.
in a simple about the project; we have a female character and those clothing and accessories seen on the reference image such as hat, top, gun, pants, shoes, etc. will be made modeled and textured to fit our character.
- Make the Hat, Top, Pants, Shoes, armor shoulder and waist belts, and gun models from reference image attached.
- Polygon count cannot exceed 25k for each model. Pants alone can be around 40K Polygon
- Drape on the Female model provided
- Min Required textures: Albedo, Everything baked Albedo, Metalness, Specular, Roughness, Normals, AO, UV
- Make None Overlapping Logical UV map
- Models format will be obj and all quads, Texture maps will be png format at the 4096-pixel size.
in a simple about the project; we have a female character and those clothing and accessories seen on the reference image such as hat, top, gun, pants, shoes, etc. will be made modeled and textured to fit our character.