Female Outfit Modelling And Texturing

Job ID: 32974263

Budget: $70 – $120 USD

- Model and texture the outfit clothing parts in the reference image, for the female character provided.
- Make the Hat, Top, Pants, Shoes, armor shoulder and waist belts, and gun models from reference image attached.
- Polygon count cannot exceed 25k for each model. Pants alone can be around 40K Polygon
- Drape on the Female model provided
- Min Required textures: Albedo, Everything baked Albedo, Metalness, Specular, Roughness, Normals, AO, UV
- Make None Overlapping Logical UV map
- Models format will be obj and all quads, Texture maps will be png format at the 4096-pixel size.

in a simple about the project; we have a female character and those clothing and accessories seen on the reference image such as hat, top, gun, pants, shoes, etc. will be made modeled and textured to fit our character.
Related categories: Maya 3ds Max 3D Modelling Zbrush Blender