FBX Animation Transfer on Identical Rigs and step by step guide explaining the process

Job ID: 39203819

Budget: $30 – $250 USD

The source and target rigs are identical, which should simplify the process.

We need to transfer animation from one rigged FBX/Blend file to another rigged FBX/Blend file in Blender 4.1. The final deliverable must include a fully working animation transfer and a detailed step-by-step guide explaining the process.


We have two separate files (FBX or Blend):
1️⃣ An animation file (FBX/Blend) with a rig that contains an animation sequence.
2️⃣ A character file (FBX/Blend) with a rig that includes blendshapes (Morph Targets).

The goal is to transfer the animation from the first rig to the second rig while ensuring:
✔ The animation plays correctly on the new character.
✔ The skeletal structure remains intact.
✔ Blendshapes (Morph Targets) are preserved.
✔ The solution works for both FBX and Blend files.

Deliverables:

1️⃣ A fully working Blender file with the animation successfully transferred.
2️⃣ A detailed step-by-step written guide (with screenshots) explaining the process.
3️⃣ A short video demo showcasing the workflow (optional in case )
Related categories: Animation Maya 3D Modelling 3D Animation Blender