Enhance 3D Sustainability Scene in Blender

Job ID: 39493170

Budget: $10 – $30 USD

We are looking for a skilled Blender artist to finalize our 3D scene for an academic project focused on sustainability. The base modeling of a solar-powered home and an EV car has already been completed based on a sketch and planning document. Now we need someone to enhance and complete the project with the following additions:WHAT NEEDS TO BE DONE:
Texturing & Materials:

Apply realistic but efficient textures (use texture atlases/material reuse preferred).

Add appropriate materials to models like solar panels, walls, roof, windows, etc., following sustainability design aesthetics.

Environment Creation:

Add a simple and clean environment around the house (grass, minimal trees, sky dome, etc.).

Include context-appropriate background elements to give a sense of place.

Lighting Setup:

Implement efficient lighting using HDRi and/or baked lighting.

Ensure the lighting highlights sustainability aspects of the scene (solar panels, natural lighting, etc.).

Animation:

Add a short camera animation (3–5 minutes total) that:

Walks through the house and environment.

Highlights key features like solar panels, solar water heater, EV car, rainwater tank, and wind turbine.

Demonstrates the scene flow smoothly, ready to be narrated or explained.

Solar Electricity Flow Simulation:

Animate or visually indicate (e.g., glowing lines or arrows) how electricity flows from the solar panels and wind turbine into the house and EV car.

Visualize power connection from roof to house and car charging.

Wind Turbines:

Add and animate a micro wind turbine (as per original design sketch).

Show it spinning and connected to the energy system.

Scene Optimization:

Keep the file low-poly and lightweight (project requires sustainable, efficient modeling).

Use instancing and array modifiers for repeating elements.

DELIVERABLES:
Final .blend file (optimized and organized)

Animation video (MP4 format, 3–5 mins walkthrough)

Clean scene hierarchy, object naming, and file structure
Related categories: 3D Rendering 3ds Max 3D Modelling 3D Animation Blender