3D Designer / Artist needed for vizualization project with Blender / Rendering with Blender Cycles

Job ID: 31202548

Budget: €150 – €350 EUR

Task:
create the exterior geometry including windows/doors/floors for 2 medium-sized apartment buildings (height about 2-3 floors) with Blender in 2 separate Bender files, including UV mapping, apply tileable/seamless textures.

Render each of the buildings from 9 different camera positions (north, south, west, east, north-east, south-west, north-west, south-east, top view) in two lighting scenarios: daylight afternoon around 3 pm (summer) and sunset with room lighting inside the building + walkway lighting.

The surrounding environment should be covered mostly with trees and a few basic shaped placeholder buildings (height about 2-3 floors) and walls/fences.

We will provide you with textures, normal/spec maps, and small 3D models like: people, vehicles, trees, grass, vegetation, lights, and patio/balcony furniture, props, fences - that's why you can focus on: the buildings, basic surrounding environment, applying textures for the buildings, and placement of the library 3D objects.

I'll provide you with details in a personal message.