3D DESIGNER COLLABORATOR - Hiring now
Budget: $8 – $15 USD
Our company focuses on creating products and finding solutions for digital and gaming experiences, animations, digital strategy, and software development. We have a lot of experience producing and sending MVPs to clients and creating products and digital transformation.
We are looking for a 3D artist and designer to join our team. Must be able to lead a fast-paced team that delivers high-fidelity products to customers.
Part-time and full-time opportunities, depending on your flexibility and experience. We also offer opportunities to grow with us and as the team grows.
You will also be in charge of assisting with the planning, estimating and executing the development of 3D projects, both on individual and team tasks.
Our team also works in other areas including software and design, so there are many fields of interest that you will have the opportunity to learn and participate.
In terms of 3D technical skills, we work with a variety of technologies and we want you to excel in them:
- Blender, zbrush
- Modeling
- Retopology
- Photoshop (work with texture refinement and more)
- Rigging
- Animation
- Experience with plugins that streamline artist workflow
- Shading, Texturing, UV mapping, Painting and Render
- Physics
Check images bellow for reference examples.
We are looking for a 3D artist and designer to join our team. Must be able to lead a fast-paced team that delivers high-fidelity products to customers.
Part-time and full-time opportunities, depending on your flexibility and experience. We also offer opportunities to grow with us and as the team grows.
You will also be in charge of assisting with the planning, estimating and executing the development of 3D projects, both on individual and team tasks.
Our team also works in other areas including software and design, so there are many fields of interest that you will have the opportunity to learn and participate.
In terms of 3D technical skills, we work with a variety of technologies and we want you to excel in them:
- Blender, zbrush
- Modeling
- Retopology
- Photoshop (work with texture refinement and more)
- Rigging
- Animation
- Experience with plugins that streamline artist workflow
- Shading, Texturing, UV mapping, Painting and Render
- Physics
Check images bellow for reference examples.