Configure shape keys for 3d human model (head) in Blender
Budget: €30 – €250 EUR
I will provide a 3D human model created with Blender.
The objective is to configure in Blender the shape keys corresponding to different positions of the face (mouth, tooth, ...) and to export new model in .glb
Attached is the document to explain how to configure the shape keys.
This project should be finished in the next few days.
Feel free to ask questions
The objective is to configure in Blender the shape keys corresponding to different positions of the face (mouth, tooth, ...) and to export new model in .glb
Attached is the document to explain how to configure the shape keys.
This project should be finished in the next few days.
Feel free to ask questions