3D Character Designer Required (Contract)
Budget: ₹12,500 – ₹37,500 INR
We're Hiring: 3D Character Designer for Games (Contract-Based)
Location: Remote/Flexible
Contract Type: Project-Based
Pay: ₹20,000 – ₹30,000 (based on experience)
We’re looking for a creative and technically skilled 3D Character Designer to join us on a contract basis and design high-quality characters for our upcoming game projects. If you have experience creating stylized or realistic game characters optimized for real-time engines, we want to hear from you!
What You’ll Do:
Design and model 3D characters optimized for in-game use
Sculpt detailed high-poly models and create clean low-poly versions
Create UV maps, textures, and materials (stylized or realistic as per game style)
Ensure models are animation-ready (rig-friendly topology)
Collaborate with game designers and animators to meet gameplay and visual needs
Requirements:
1–3 years of experience in 3D character design for games
Proficiency in tools like Blender, ZBrush, Maya, 3ds Max, Substance Painter
Solid understanding of game asset pipelines and real-time optimization
Experience with Unity or Unreal Engine workflows
Strong portfolio showcasing game-ready character models
Good to Have:
Knowledge of rigging/skinning
Experience with PBR workflows and shaders
Ability to create stylized or fantasy characters
Location: Remote/Flexible
Contract Type: Project-Based
Pay: ₹20,000 – ₹30,000 (based on experience)
We’re looking for a creative and technically skilled 3D Character Designer to join us on a contract basis and design high-quality characters for our upcoming game projects. If you have experience creating stylized or realistic game characters optimized for real-time engines, we want to hear from you!
What You’ll Do:
Design and model 3D characters optimized for in-game use
Sculpt detailed high-poly models and create clean low-poly versions
Create UV maps, textures, and materials (stylized or realistic as per game style)
Ensure models are animation-ready (rig-friendly topology)
Collaborate with game designers and animators to meet gameplay and visual needs
Requirements:
1–3 years of experience in 3D character design for games
Proficiency in tools like Blender, ZBrush, Maya, 3ds Max, Substance Painter
Solid understanding of game asset pipelines and real-time optimization
Experience with Unity or Unreal Engine workflows
Strong portfolio showcasing game-ready character models
Good to Have:
Knowledge of rigging/skinning
Experience with PBR workflows and shaders
Ability to create stylized or fantasy characters