3D Character Creation

Job ID: 32782764

Budget: $30 – $250 USD

The project is as follows
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Part 1: Male character creation with rig in GLTF for all animations including face structure with no animations added yet, at this stage we will create the base model from which we continue our work in part 2. The character should be designed and skinned in GLTF format so that we can change the attributes programmatically and we can simply follow the following template (https://docs.decentraland.org/decentraland/creating-wearables/), for example skin color, hair, height, weight, eyes, etc. Once we get this working we can move it to part 2.

Part 2: Male character gets at least one facial animation, run, walk, sit, idle and if possible we can try the maximo thing to get it for free. You know the rest of what we're trying to do. Thanks!

The following are further requirements in the design:
1. Get all GLB files to lowest possible number of vertices, meshes, and file sizes
2. Must be open to at least three revisions based on initial feedback
- Please use blender materials only when possible to reduce the size of the assets

My contract:
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1. Please respond with keyword "1234567" in your response so I can verify you actually read this.

2. I will pay upon completion of the work and my receipt of the delivery which includes all code and content.

3. I reserve the right to not pay you if all job requirements are not completed (outlined above) or if you refuse to deliver the content until payment
Related categories: 3D Rendering Animation Maya 3D Modelling 3D Animation